World Boss Tracker

Follow field bosses, the 2-hour boss hunt waves, and Mad Dog at the altar. Schedule references use server time: UTC.

Live tracker Server time: UTC

This page keeps the boss lineup, respawn windows, and live status in one place so you can plan your route without digging through the wiki.

Rules at a glance

Field bosses use killer-only bounties.

Scheduled hunts currently pay the final killer.

Shared-contribution rewards will be called out before they go live.

Why hits look small

Some field bosses are tougher than they look on-screen, so the website may show the full health total while your in-game hits still look tiny. That is normal for these bosses and does not mean you are hitting the wrong target.

Looking for tournaments and recurring event windows? Events page ยท For boss reward rules and contribution notes, see Boss Hunt rules
World Map

World Boss Map

Fixed-location bosses and scheduled hunt anchors are pinned here so players can scout the field before the next spawn window.

Maps:
6
Tracked markers:
37

Twin City Frontier

Twin City bosses shown on their live spawn map.

6 tracked spawns
Drag to pan. Scroll to zoom.
Twin City boss map

Boss Directory

Tracked field bosses grouped by frontier. Scheduled hunt bosses and Mad Dog appear here too, alongside the normal static field spawns.

37 bosses tracked

Twin City

6 bosses
TwinCity

Mad Dog

Mythic Featured

Mad Dog is the featured altar encounter and appears between the even-hour boss hunt waves in Twin City.

Awaiting respawn
Map
TwinCity
Coordinates
564,793 - 564,793
Respawn
Every odd hour
Level
140
Health 0 / 65,535 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 800 CP, 1,500,000 silver, 1,500,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled Mad Dog reward package.

Battle Ghost

Elite

Battle Ghost is tracked as a elite with a respawn cadence of every 1 hours.

Alive
Map
TwinCity
Coordinates
121,418 - 122,419
Respawn
Every 1 hours
Level
25
Health 48,000 / 48,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

War Ghost

Elite

War Ghost is tracked as a elite with a respawn cadence of every 1 hours.

Alive
Map
TwinCity
Coordinates
323,608 - 324,609
Respawn
Every 1 hours
Level
20
Health 36,000 / 36,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Game Bird

Elite

Game Bird is tracked as a elite with a respawn cadence of every 1 hours.

Alive
Map
TwinCity
Coordinates
503,713 - 504,714
Respawn
Every 1 hours
Level
15
Health 28,000 / 28,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Blue Cooer

Elite

Blue Cooer is tracked as a elite with a respawn cadence of every 1 hours.

Alive
Map
TwinCity
Coordinates
668,526 - 669,527
Respawn
Every 1 hours
Level
10
Health 22,000 / 22,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Flying Rooster

Elite

Flying Rooster is tracked as a elite with a respawn cadence of every 1 hours.

Alive
Map
TwinCity
Coordinates
438,485 - 439,486
Respawn
Every 1 hours
Level
3
Health 18,000 / 18,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Phoenix Castle

6 bosses
CastleCity

Elf King

Mythic

Elf King rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
CastleCity
Coordinates
787,679 - 787,679
Respawn
Even-hour hard hunt rotation
Level
126
Health 0 / 65,535 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 600 CP, 1,000,000 silver, 1,000,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

FireSnake

Major

FireSnake rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
CastleCity
Coordinates
811,474 - 811,474
Respawn
Even-hour strong hunt rotation
Level
30
Health 0 / 18,000 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 210 CP, 400,000 silver, 480,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Elf Warden

Legendary

Elf Warden is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
CastleCity
Coordinates
589,813 - 590,814
Respawn
Every 1 hours
Level
45
Health 260,000 / 260,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Blue Elf

Legendary

Blue Elf is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
CastleCity
Coordinates
568,351 - 569,352
Respawn
Every 1 hours
Level
40
Health 230,000 / 230,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Cateran Boss

Legendary

Cateran Boss is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
CastleCity
Coordinates
357,381 - 358,382
Respawn
Every 1 hours
Level
35
Health 200,000 / 200,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

FireSnake

Elite

FireSnake is tracked as a elite with a respawn cadence of every 1 hours.

Alive
Map
CastleCity
Coordinates
374,645 - 375,646
Respawn
Every 1 hours
Level
30
Health 180,000 / 180,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Ape Mountain

6 bosses
ApeCity

Crazy Snake

Legendary

Crazy Snake is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
ApeCity
Coordinates
313,595 - 314,596
Respawn
Every 1 hours
Level
65
Health 320,000 / 320,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Thunder Ape King

Major

Thunder Ape King rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
ApeCity
Coordinates
444,474 - 444,474
Respawn
Even-hour hard hunt rotation
Level
57
Health 0 / 52,000 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 520 CP, 900,000 silver, 1,000,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Giant Ape King

Major

Giant Ape King rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
ApeCity
Coordinates
848,597 - 848,597
Respawn
Even-hour hard hunt rotation
Level
52
Health 0 / 52,000 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 500 CP, 850,000 silver, 850,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Snow Ape

Legendary

Snow Ape is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
ApeCity
Coordinates
238,257 - 239,258
Respawn
Every 1 hours
Level
60
Health 280,000 / 280,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Roaring Ape

Legendary

Roaring Ape is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
ApeCity
Coordinates
573,302 - 574,303
Respawn
Every 1 hours
Level
55
Health 250,000 / 250,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Smart Monkey

Legendary

Smart Monkey is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
ApeCity
Coordinates
705,637 - 706,638
Respawn
Every 1 hours
Level
50
Health 220,000 / 220,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Desert City

7 bosses
DesertCity

Blade Monster

Legendary

Blade Monster is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
DesertCity
Coordinates
498,327 - 499,328
Respawn
Every 1 hours
Level
85
Health 520,000 / 520,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Stone Monster

Legendary

Stone Monster is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
DesertCity
Coordinates
305,188 - 306,189
Respawn
Every 1 hours
Level
80
Health 420,000 / 420,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Mount Monster

Legendary

Mount Monster is tracked as a legendary with a respawn cadence of every 0.5 hours.

Alive
Map
DesertCity
Coordinates
571,407 - 572,408
Respawn
Every 0.5 hours
Level
75
Health 380,000 / 380,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Mount Monster

Legendary

Mount Monster is tracked as a legendary with a respawn cadence of every 0.5 hours.

Alive
Map
DesertCity
Coordinates
752,502 - 753,503
Respawn
Every 0.5 hours
Level
75
Health 380,000 / 380,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Sand Devil

Legendary

Sand Devil is tracked as a legendary with a respawn cadence of every 1 hours.

Alive
Map
DesertCity
Coordinates
729,774 - 730,775
Respawn
Every 1 hours
Level
70
Health 360,000 / 360,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Blade Monster

Major

Blade Monster rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
DesertCity
Coordinates
172,331 - 172,331
Respawn
Even-hour hard hunt rotation
Level
85
Health 0 / 22,000 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 440 CP, 750,000 silver, 850,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Sand Devil

Major

Sand Devil rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
DesertCity
Coordinates
214,462 - 214,462
Respawn
Even-hour strong hunt rotation
Level
70
Health 0 / 18,000 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 225 CP, 450,000 silver, 520,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Bird Island

8 bosses
BirdIsland

Silver Hawk

Mythic

Silver Hawk is tracked as a mythic with a respawn cadence of every 0.5 hours.

Alive
Map
BirdIsland
Coordinates
321,574 - 322,575
Respawn
Every 0.5 hours
Level
95
Health 850,000 / 850,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Silver Hawk

Mythic

Silver Hawk is tracked as a mythic with a respawn cadence of every 0.5 hours.

Alive
Map
BirdIsland
Coordinates
894,803 - 895,804
Respawn
Every 0.5 hours
Level
95
Health 850,000 / 850,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Bird Warden

Legendary

Bird Warden is tracked as a legendary with a respawn cadence of every 0.5 hours.

Alive
Map
BirdIsland
Coordinates
707,721 - 708,722
Respawn
Every 0.5 hours
Level
90
Health 700,000 / 700,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Bird Warden

Legendary

Bird Warden is tracked as a legendary with a respawn cadence of every 0.5 hours.

Alive
Map
BirdIsland
Coordinates
817,691 - 818,692
Respawn
Every 0.5 hours
Level
90
Health 700,000 / 700,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Bird King

Elite

Bird King rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
BirdIsland
Coordinates
770,620 - 770,620
Respawn
Even-hour hard hunt rotation
Level
118
Health 0 / 58,000 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 560 CP, 950,000 silver, 950,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Hawk Boss

Elite

Hawk Boss rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
BirdIsland
Coordinates
541,599 - 541,599
Respawn
Even-hour hard hunt rotation
Level
92
Health 0 / 65,535 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 560 CP, 1,000,000 silver, 1,100,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Bird King

Elite

Bird King rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
BirdIsland
Coordinates
760,740 - 760,740
Respawn
Even-hour strong hunt rotation
Level
90
Health 0 / 22,000 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 270 CP, 550,000 silver, 660,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Silver Hawk

Elite

Silver Hawk rotates through the scheduled hunt pool and appears when selected by the live boss scheduler.

Awaiting respawn
Map
BirdIsland
Coordinates
517,731 - 517,731
Respawn
Even-hour strong hunt rotation
Level
95
Health 0 / 18,000 HP
Awaiting respawn Awaiting respawn
Rewards
Scheduled bounty: 225 CP, 450,000 silver, 550,000 EXP, Dragon Ball.
Current live rule: the final killer receives the scheduled hunt reward package.

Other Regions

4 bosses
MysticCastle

IcyBladeDevil

Mythic

IcyBladeDevil is tracked as a mythic with a respawn cadence of every 0.5 hours.

Alive
Map
MysticCastle
Coordinates
274,568 - 274,568
Respawn
Every 0.5 hours
Level
127
Health 1,250,000 / 1,250,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

SwiftDevil

Mythic

SwiftDevil is tracked as a mythic with a respawn cadence of every 0.5 hours.

Alive
Map
MysticCastle
Coordinates
122,284 - 122,284
Respawn
Every 0.5 hours
Level
120
Health 900,000 / 900,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

Banshee

Mythic

Banshee is tracked as a mythic with a respawn cadence of every 0.5 hours.

Alive
Map
MysticCastle
Coordinates
331,459 - 331,459
Respawn
Every 0.5 hours
Level
120
Health 950,000 / 950,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.

CleansingDevil

Mythic

CleansingDevil is tracked as a mythic with a respawn cadence of every 0.5 hours.

Alive
Map
MysticCastle
Coordinates
351,285 - 351,285
Respawn
Every 0.5 hours
Level
120
Health 1,050,000 / 1,050,000 HP
Engaged live Alive now
Rewards
Field boss bounty: CP, bonus EXP, large silver, and premium drop chances.
Normal field bosses use a killer-only bounty. Meteor Scrolls, Dragon Balls, and +2 to +5 stones can drop by level bracket. Players more than 15 levels above the boss do not receive the bonus bounty.